Aeronism
As an elementalist, you understand that there’s more to air than just empty space. Atmospheres contain entire oceans of matter being pushed and pulled, swirled and crashed together to make wind, thunder, and lightning. And with the power of the storm on your side, you can jostle your enemies around like rag dolls, fry them with electricity, and strike fear into anyone who would dare challenge you.
In addition to granting you new abilities, this specialisation also replaces some of your class’ core abilities, as it represents one of the foundational aspects of the class rather than an extension of your existing capabilities. In most cases, the replacements are a lateral change with no loss in power. Sometimes, though, you may find the replacement ability less powerful—but don’t worry. This specialisation is generally more powerful compared to other specialisations, and will more than make up for it elsewhere.
Exclusive Class
Only a single class can use this specialisation.
Level 1 Abilities
- Arc Discharge (replaces Transitory Meld)
- Lightning Strike (replaces Elemental Blast)
- Storm Magic (replaces Elemental Magic)
Level 2 Abilities
- Dissipate
- Electrostasis (replaces Elemental Prison)
- Intangible
Level 3 Abilities
- Buffeting Winds (replaces Barrier)
- Fly (replaces Float)
- Flying (replaces Levitating)
- Take Flight (replaces Levitate)
Level 4 Ability
Level 5 Abilities
- Arc Discharge ✚ (replaces Arc Discharge, Transitory Meld, and Transitory Meld ✚)
- Vortex
Level 6 Abilities
- Storm Incarnate (replaces Amalgamate, Dissipate, Elemental Avatar, and Intangible)
- Thunderstorm (replaces Control Weather)