Cybermancer

Immortal Freedom RPG > Character Creation > Classes

The Hold. The most deadly force the star cluster has ever known. A combination of spirit magic, psi magic, and technology allowed the Hold to accomplish what the Megor could not: bring the Terran Republic to its knees. Many have come to fear their power—and rightly so. There is something deeply profane about raising the dead, and imbuing them with both magic and cyberware to create cybernetic, undead super soldiers.

However, even the most vile and repulsive methods are worth studying. Using the lessons learned from the Hold’s overwhelming successes, Cybermancers bridge the gap between magic and technology to raise the dead and enhance their capabilities through cyberware. The process weighs heavily on cybermancers, corrupting their magic, body, and soul. But in exchange, they are rewarded with power beyond imagining.

Exclusive Specialisations

Only some classes can select the following specialisations.

Excluded Quirks

You cannot select this class at the same time as the following quirks.

Excluded Specialisations

You cannot select this class at the same time as the following specialisations.

Level 1 Abilities

Level 2 Abilities

Level 3 Abilities

Level 4 Abilities

Level 5 Abilities

Level 6 Abilities