Canine

Immortal Freedom RPG > Non-player Entities (NPCs) > Animals

Canines typically having long muzzles, upright ears, teeth adapted for cracking bones and slicing flesh, long legs, and bushy tails. They are mostly social mammals, living together in family units or small groups and behaving co-operatively. Typically, only the breeding pair in a group breeds and a litter of young are reared annually in an underground den. Canines communicate by scent signals and vocalizations. They are one of the most widely kept domestic animals.[1]

Attribute Details
Type Creature
Emotion/Logic Number 2
Targets Closest target
Goals Survive

Animals do not generally attack unprovoked. They only engage in combat if:

  • They feel threatened,
  • They’re defending their young or territory,
  • They’re desperately hungry,
  • They’re confused, or,
  • They’re diseased or in pain.

Most animals avoid conflict, preferring survival to undue violence. Animals only fight to the death if they’re protecting something or they’re cornered. Otherwise, they flee at the first sign of hostility. Predators usually fight until they’re unstable, at which point they retreat.

Actions

Reactions

Level 1 Abilities

Level 2 Abilities

Level 3 Abilities

Level 5 Abilities

Level 6 Ability

Levels AP
Levels 1-2 3 AP
Levels 3-6 5 AP
  1. (Level 3+) Counterattacks, if:
    • They’re attacked, and
    • They haven’t used the ability this session.
  2. (Level 6) Gains adrenaline, if they killed a target.
  3. (Level 5+) Gains anticipation, if:
  4. Guards, if attacked.
  5. (Level 2+) Bestial roars at a target, if they aren’t already horrified.
  6. Moves or scrambles to get within range of the target, if they’re not already in range.
  7. Drops awareness or sneaks (level 3+), if they’re not perceived.
  8. (Level 5+) Swallows the target, if they’re unstable or haywire.
  9. Roll a die based on the animal’s level:
    1. At level 1, flip a coin or roll 1d2:
      1. Latches onto the target.
      2. Attacks or strikes (level 2+) the target.
    2. At levels 2-6, roll 1d4:
      1. Re-roll.
      2. Latches onto the target.
      3. Attacks or strikes (level 2+) the target.
      4. Attacks the target with an infectious assault.

  1. https://en.wikipedia.org/wiki/Canidae ↩︎