Canine
Canines typically having long muzzles, upright ears, teeth adapted for cracking bones and slicing flesh, long legs, and bushy tails. They are mostly social mammals, living together in family units or small groups and behaving co-operatively. Typically, only the breeding pair in a group breeds and a litter of young are reared annually in an underground den. Canines communicate by scent signals and vocalizations. They are one of the most widely kept domestic animals.[1]
Actions
- Drop Awareness
- Melee Attack
- Move
- Move in Difficult Terrain
- Move in Low Gravity
- Move in Zero Gravity
- Scramble
- Scramble in Difficult Terrain
- Swim
Reactions
Level 1 Abilities
Level 2 Abilities
Level 3 Abilities
Level 5 Abilities
Level 6 Ability
- (Level 3+) Counterattacks, if:
- (Level 6) Gains adrenaline, if they killed a target.
- (Level 5+) Gains anticipation, if:
- Guards, if attacked.
- (Level 2+) Bestial roars at a target, if they aren’t already horrified.
- Moves or scrambles to get within range of the target, if they’re not already in range.
- Drops awareness or sneaks (level 3+), if they’re not perceived.
- (Level 5+) Swallows the target, if they’re unstable or haywire.
- Roll a die based on the animal’s level:
- At level 1, flip a coin or roll 1d2:
- Latches onto the target.
- Attacks or strikes (level 2+) the target.
- At levels 2-6, roll 1d4:
- Re-roll.
- Latches onto the target.
- Attacks or strikes (level 2+) the target.
- Attacks the target with an infectious assault.
- At level 1, flip a coin or roll 1d2: