Lines and Veils
Immortal Freedom RPG > Safety Tools > Before the Game Begins
Lines and Veils are used to set boundaries on content in a game. Lines are hard limits on content, things that the game master (GM) or the players don’t want to engage in. Setting up a line means that content won’t show up in the game at all. Veils are soft limits, things that are okay “behind a curtain” or when they “cut-to-black.” Setting up a veil means that the content might be in the game, but not spotlighted or described in great detail. Lines and veils can be adjusted as needed throughout the game.
For additional nuance in setting boundaries, you may also want to set up “Ask first” for content that is ok to show up in the game but requires a check-in before implementing, and “Yes please” for content you definitely want to include.
Lines and Veils were designed by Ron Edwards.