Primate

Immortal Freedom RPG > Non-player Entities (NPCs) > Animals

Primates are mammals adapted for life in tropical forests. Many primate characteristics represent adaptations to the challenging environment among tree tops, including:

Primates are among the most social of all animals, forming pairs or family groups. They have slower rates of development than other similarly sized mammals, reach maturity later, and have longer lifespans. Primates are also the most cognitively advanced animals, who may communicate using facial and hand gestures, smells, and vocalizations.[1]

Attribute Details
Type Creature
Emotion/Logic Number 2
Targets Closest target
Goals Survive

Animals do not generally attack unprovoked. They only engage in combat if:

  • They feel threatened,
  • They’re defending their young or territory,
  • They’re desperately hungry,
  • They’re confused, or,
  • They’re diseased or in pain.

Most animals avoid conflict, preferring survival to undue violence. Animals only fight to the death if they’re protecting something or they’re cornered. Otherwise, they flee at the first sign of hostility. Predators usually fight until they’re unstable, at which point they retreat.

Actions

Reactions

Level 1 Abilities

Level 2 Abilities

Level 3 Abilities

Level 5 Abilities

Tactics

Levels AP
Levels 1-2 3 AP
Levels 3-6 5 AP
  1. (Level 3+) Counterattacks, if:
    • They’re attacked, and
    • They haven’t used the ability this session.
  2. (Level 3+) Uses the Outmatched ability, if:
  3. Guards, if attacked.
  4. (Level 2+) Bestial roars at a target, if they aren’t already horrified.
  5. Moves or scrambles to get within range of the target, if they’re not already in range.
  6. (Level 5+) Swallows the target, if they’re unstable or haywire.
  7. Roll a die based on the animal’s level:
    1. At level 1, roll 1d6:
      1. Re-roll.
      2. Latches onto the target.
      3. Attacks or strikes (level 2+) the target.
      4. Throws the target.
      5. Throws an object at the target.
      6. Blindsides the target.
    2. At levels 2-6, roll 1d6:
      1. Latches onto the target.
      2. Attacks or strikes (level 2+) the target.
      3. Throws the target.
      4. Throws an object at the target.
      5. Blindsides the target.
      6. Attacks the target with an infectious assault.

  1. https://en.wikipedia.org/wiki/Primate ↩︎