Hippopotamus
The hippopotamus is a semiaquatic mammal, recognizable for their barrel-shaped torsos, wide-opening mouths with large canine tusks, nearly hairless bodies and short legs. Hippos inhabit rivers, lakes, and mangrove swamps. While hippos rest near each other in the water, grazing is a solitary activity and hippos typically do not display territorial behaviour on land. Hippos are dangerous animals, due to their aggressive and unpredictable nature.[1]
Actions
- Drop Awareness
- Melee Attack
- Move
- Move in Difficult Terrain
- Move in Low Gravity
- Move in Zero Gravity
- Scramble
- Scramble in Difficult Terrain
- Swim
Reactions
Level 1 Abilities
Level 2 Abilities
Level 3 Abilities
Level 4 Ability
Level 5 Abilities
- Bestial Roar ✚ (replaces Bestial Roar)
- Hard Target
- Swallow
- Swallowed
Tactics
- (Level 4+) Uses the Tough as Nails ability, if:
- They get a third major injury, and
- They haven’t used the ability this session.
- (Level 3+) Counterattacks, if:
- (Level 3+) Uses the Outmatched ability, if:
- Guards, if they believe they have the AP to spare.
- (Level 5+) Bestial roars at targets, if they aren’t already Horrified.
- (Level 2+) Bestial roars at a target, if they aren’t already Horrified.
- Moves or scrambles to get within range of a target, if they’re not already in range.
- (Level 5+) Swallows the target, if they’re unstable or haywire.
- Roll 1d4:
- Re-roll.
- Latches onto the target.
- Attacks or strikes (level 2+) the target.
- Blindsides the target.