Traps
Traps are defined threats which can be triggered by someone or something being somewhere they shouldn’t be. Examples of traps include:
- Laser-activated auto-turrets
- Pressure-switch activated poison darts
- Spike pit under a rug
- A raider ambush
- A lock which explodes when picked
Traps can involve characters or be completely autonomous, though a trap ceases being a trap once it is triggered. Also, it must be possible to detect and disarm the threat before it triggers for it to be considered a trap.
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