Rogue

Immortal Freedom RPG > Non-player Entities (NPCs) > Classes

Every society has its share of criminals, mobsters, outlaws, brigands, pirates, raiders, and smugglers—people who choose to live outside the law, or were forced into a life of crime through circumstance. Using their quick wits, physical capabilities, or luck, rogues do what they can to survive—even though the odds may be stacked against them.

Attribute Details
Type Character
Emotion/Logic Number 1d6
Magic/Tech Number 1d8
Maximum Major Injuries 3
Maximum Minor Injuries 5

Rogues take advantage and exploit weaknesses, taking any edge they can get in combat. They aren’t afraid to fight dirty or betray their allies if it means they can come out of a fight alive. They’re also surprisingly chatty, throwing quips and insulting enemies to throw them off the scent.

Actions

Reactions

Level 1 Abilities

Level 2 Abilities

Level 3 Abilities

Level 4 Ability

Level 5 Ability

Level 6 Abilities

Standard Inventory

Tactics

Levels AP
Levels 1-2 3 AP
Levels 3-6 5 AP
  1. (Level 6) Uses the Not Dead Yet ability, if:
  2. Guards, if they believe they have the AP to spare.
  3. Moves or scrambles to get within range of a target, if they’re not already in range.
  4. Drops awareness, if they’re not perceived.
  5. (Level 3+) Rapid fires, if there are 2 or more targets within range.
  6. (Level 4+) Inflicts a debilitating strike onto the target.
  7. Blindsides the target, if they’re a big enough threat.
  8. Attacks the target.