Feline
Felines are mammals with retractile claws, slender muscular bodies, and strong flexible forelimbs. Their teeth and facial muscles allow for a powerful bite. They are obligate carnivores, and most are solitary predators ambushing or stalking their prey. Some wild feline species are adapted to forest and savanna habitats, some to arid environments, and a few also to wetlands and mountainous terrain. Their activity patterns range from nocturnal and crepuscular to diurnal, depending on their preferred prey species.[1]
Actions
- Melee Attack
- Move
- Move in Difficult Terrain
- Move in Low Gravity
- Move in Zero Gravity
- Scramble
- Scramble in Difficult Terrain
- Swim
Reactions
Level 1 Abilities
Level 2 Abilities
Level 3 Abilities
Level 5 Abilities
Level 6 Abilities
- Adrenaline
- Shadow Agent ✚ (replaces Shadow Agent)
| Levels | AP |
|---|---|
| Levels 1-2 | 3 AP + 1 AP for movement |
| Levels 3-6 | 5 AP + 1 AP for movement |
- (Level 6) Gains adrenaline, if they killed a target.
- (Level 5+) Gains anticipation, if:
- Guards, if attacked.
- Moves or scrambles to get within range of the target, if they’re not already in range.
- Uses the Shadow Agent ability, if they’re not perceived.
- (Level 5+) Swallows the target, if they’re unstable or haywire.
- Flip a coin or roll 1d2:
- Latches onto the target.
- Attacks or strikes (level 2+) the target.