Keeper

Immortal Freedom RPG > Non-player Entities (NPCs)

Keepers have a primordial connection to nature. They are practised at sensing subtle shifts in the balance of nature and taking steps to ensure this balance does not tip too far in any one direction. In return, nature responds to their call as plants and animals work with keepers to build homes, heal allies and attack enemies. Many keepers spend most of their time in meditation so they can focus their energy solely on the development of life.

Attribute Details
Type Character
Emotion/Logic Number 1d6
Magic/Tech Number 2
Maximum Major Injuries 3
Maximum Minor Injuries 5

Keepers are nefarious during combat, hanging in the backlines as they subtly use nature against their foes. Flies swarm, roots trip, and spores suffocate the keeper’s enemies without them ever knowing it was the keeper who did it—if they do it right. Primal magic also allows them to heal allies. They focus on attacking until an ally is damaged, at which point they get within melee range to heal or cleanse.

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Level 1 Abilities

Level 2 Ability

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Level 6 Abilities