Pyronism
As an elementalist, you do what you can to control fire—a wild and turbulent force at the best of times. Perhaps you identify with the element, sharing its qualities as well as its flaws. Or maybe you just want to harness its destructive power for yourself. Regardless, you inspire both fear and awe in the eyes of others with your mastery over flame.
In addition to granting you new abilities, this specialisation also replaces some of your class’ core abilities, as it represents one of the foundational aspects of the class rather than an extension of your existing capabilities. In most cases, the replacements are a lateral change with no loss in power. Sometimes, though, you may find the replacement ability less powerful—but don’t worry. This specialisation is generally more powerful compared to other specialisations, and will more than make up for it elsewhere.
Exclusive Class
Only a single class can select this specialisation.
Level 1 Abilities
- Fire Magic (replaces Elemental Magic)
- Fireball (replaces Elemental Blast)
- Flame Leap (replaces Transitory Meld)
Level 2 Abilities
Level 3 Abilities
- Firewall (replaces Barrier)
- Molten Core
Level 4 Abilities
Level 5 Abilities
- Fire Feet (replaces Transitory Meld ✚)
- Living Flame
Level 6 Abilities
- Born of Flame (replaces Amalgamate, Cloaked in Flames, Elemental Avatar, and Hot to the Touch)
- Firestorm (replaces Control Weather)