Spectre
Spectres are the spirit remnants of characters who died and whose essence now haunts the living world. Spectres resemble their living counterparts in shape and dress, though they are made of pure essence. The edges of their form may be hazy and undefined. They are capable of communicating with those sensitive to such things, if made manifest through spirit magic or a similar force.
| Attribute | Details |
|---|---|
| Type | Spirit Remnant Character |
| Magic/Tech Number | 2 |
| Maximum Major Injuries | 1 |
| Maximum Minor Injuries | 3 |
| Status | Unstable |
Spectres have access to all the same abilities as their living counterparts, though they always roll for Magic.
Immunities
- Cannot be infected.
- Cannot be intoxicated.
- Cannot be knocked down.
- Cannot be inflicted with the Periodic Damage status.
- Cannot be pinned.
- Cannot be put to sleep.
- Cannot be stunned.
- Immune to blood magic.
- Immune to elemental magic.
- Immune to primal magic.
- Immune to physical attacks.
- Immune to electrical damage.
- Immune to fire damage.
- Immune to frost damage.
- Unaffected by difficult terrain.
Weakness
- Receives an additional Injury whenever they are damaged by Divine magic.
Actions
Reaction
Level 1 Abilities
Level 2 Abilities
Level 3 Abilities
- Fly (replaces Float)
- Flying (replaces Levitating)
- Magical Shield
- Take Flight (replaces Levitate)