Wraith
Wraiths are what’s left of a character’s spirit remnant, after its essence has deteriorated from time or some other force. Wraiths are terrifying, haunting shades of people, their tattered forms just barely resembling the person they once were. They are beings of pure magic and emotion, unable to communicate except to convey their rage and instil fear.
| Attribute | Details |
|---|---|
| Type | Spirit Remnant Creature |
| Magic/Tech Number | 2 |
| Maximum Major Injuries | 1 |
| Maximum Minor Injuries | 5 |
| Status | Unstable |
Wraiths always attack the nearest target.
Immunities
- Cannot be confused.
- Cannot be dazed.
- Cannot be horrified.
- Cannot be infected.
- Cannot be intoxicated.
- Cannot be knocked down.
- Cannot be pacified.
- Cannot be inflicted with the Periodic Damage status.
- Cannot be pinned.
- Cannot be put to sleep.
- Cannot be stunned.
- Immune to blood magic.
- Immune to elemental magic.
- Immune to primal magic.
- Immune to mental attacks.
- Immune to physical attacks.
- Immune to electrical damage.
- Immune to fire damage.
- Immune to frost damage.
- Unaffected by difficult terrain.
Weakness
- Receives an additional Injury whenever they are damaged by Divine magic.
Actions
Reaction
Level 1 Abilities
Level 2 Abilities
Level 3 Abilities
- Counterattack
- Fly (replaces Float)
- Flying (replaces Levitating)
- Magical Shield
- Possession
- Outmatched
- Run and Fight
- Take Flight (replaces Levitate)
Level 4 Abilities
Level 5 Abilities
Level 6 Abilities
- Battle Management
- Cleave ✚ (replaces Cleave)