Specialist
| Attribute | Details |
|---|---|
| Type | Character |
| Emotion/Logic Number | 1d6 |
| Magic/Tech Number | 1d8 |
| Maximum Major Injuries | 3 |
| Maximum Minor Injuries | 5 |
Specialists strike primarily from the shadows, entering combat and dropping awareness as quickly as possible to confound their foes and give them the advantage. They’re silent, deadly, and incredibly effective against all manner of target—from character to machine. The shadows are a specialist’s best friend, and they will do everything they can to avoid being attacked.
Actions
- Drop Awareness
- Heal
- Melee Attack
- Move
- Move in Difficult Terrain
- Move in Low Gravity
- Move in Zero Gravity
- Ranged Attack
- Repair
- Scramble
- Scramble in Difficult Terrain
- Swim
- Tech Attack
Reactions
Level 1 Abilities
Level 2 Abilities
Level 3 Abilities
Level 4 Abilities
Level 5 Abilities
Level 6 Abilities
- Adrenaline
- Shadow Agent ✚ (replaces Shadow Agent)