Terran Republic

Immortal Freedom > Organisations > Nations

The Terran Republic is a federal republic[1], meaning that independent states within the Terran Republic are governed independently of a primary, federal level of government, whose seat of power resides on Plumeth. Each state loosely encompasses the planetary system wherein the seat of power for that state resides. Planetary system states are subdivided based on population numbers, territory and the particular political structure of each state. The state government for each state has full control over major decisions which affect the state, but delegates decisions down to sector and subdivision governments as necessary.

The federal government is concerned primarily with:

Political representatives for each level of government are democratically elected into office by the residents of the government’s region. For example, a resident of Greth can vote for their state’s governor and for the Terran Republic’s executive chairman, but could not vote for the governor of Duereth (unless they had simultaneous residency).

While every state within the Terran Republic follows this general structure, each state is also free to modify the structure, as long as each state is represented by a political representative. War and circumstance have changed how some states appoint their heads of state, from nomination to dynastic agreements. Terms for political representatives also vary by state.

Organisational Hierarchy

From around 400 BC up until 447, the Terran Republic was led by an executive chairman. Following the formation of the Coalition of Planets in year 0, the executive chairman also acted as the Terran Republic’s representative for the Coalition of Planets. All other positions of leadership evolved as the Terran Republic grew in size, colonised new worlds and engaged in conflicts.

The following table lists the different types of state officials in order of authority, as well as:

During states of emergency, such as wartime or active conflict, the Terran Republic may enact martial law and temporarily appoint military officers to govern its holdings. Democratic leaders are reinstated once the state of emergency has passed.

Executive Chairman

Attribute Details
Term Limit Five years, with a maximum of two terms (or ten years)
Method of Appointment Federal democratic election
Number in Office One for the entire Terran Republic

Planetary System Governor

Attribute Details
Term Limit Five years, with a maximum of two terms (or ten years)
Method of Appointment Democratic election at the state level
Military Equivalent Grand Marshal
Number in Office One per planetary system

Planetary or Lunar Governor

Attribute Details
Term Limit Five years, no maximum number of terms
Method of Appointment Democratic election at the planetary or lunar level
Military Equivalent Marshal
Number in Office One per planet or moon in a planetary system

Baron

Attribute Details
Term Limit Lifetime appointment
Method of Appointment Hereditary
Military Equivalent Captain
Number in Office Six for the entirety of Greth

Sector Governor

Attribute Details
Term Limit Five years, no maximum number of terms
Method of Appointment Democratic election at the sector level
Military Equivalent Captain
Number in Office One governor per sector, around one sector for every million citizens

If there are less than two million citizens on the planet or moon, there are no sectors and the planetary or lunar governor has direct jurisdiction

District Governor

Attribute Details
Term Limit Five years, no maximum number of terms
Method of Appointment Democratic election at the district level
Number in Office One governor per district, around one district for every 50,000 to 100,000 citizens

If there is less than one million citizens in the sector, there are no districts and the sector governor has direct jurisdiction

If there are no sectors, the planetary or lunar governor has direct jurisdiction

Municipal Governor

Attribute Details
Term Limit Five years, no maximum number of terms
Method of Appointment Democratic election at the municipal level
Military Equivalent Commander
Number in Office One governor per municipality, settlements, or colony, regardless of population

If there is only one municipality, settlement, or colony in the district, the district governor has direct jurisdiction

If there are no districts, the sector governor has direct jurisdiction

If there are no sectors, the planetary or lunar governor has direct jurisdiction

History

400 BC to 185 BC

The following table lists the organisational hierarchy of the Terran Republic from its founding (400 BC) up to the colonisation of Plumeth and its moons (185 BC).

State Official Jurisdiction
Executive Chairman Terran Republic
Plumeth Planetary System
Naitaut (not colonised)
Planetary or Lunar Governors Plumeth
Unaut
Sharaut
Oclaut
Sector Governors One sector per million citizens.
District Governors One district for every 50,000 to 100,000 citizens.
Municipal Governors The municipality, settlement, or colony in which they reside.

185 BC to 162 BC

The following table lists the organisational hierarchy of the Terran Republic from the colonisation of Plumeth and its moons (185 BC) up to the colonisation of Duereth (162 BC).

State Official Jurisdiction
Executive Chairman Terran Republic
Planetary System Governors Choreth Planetary System
Plumeth Planetary System
- Naitaut (not colonised)
Duereth Planetary System
- Glonix (not colonised)
- Speon (not colonised)
Planetary or Lunar Governors Choreth
Plumeth
Unaut
Sharaut
Oclaut
Duereth
Sector Governors One sector per million citizens.
District Governors One district for every 50,000 to 100,000 citizens.
Municipal Governors The municipality, settlement, or colony in which they reside.

162 BC to 128

The following table lists the organisational hierarchy of the Terran Republic from the colonisation of Duereth (162 BC) up to the colonisation of Zascoeth’s moons (128).

State Official Jurisdiction
Executive Chairman Terran Republic
Zoibin Asteroid Belt (not colonised)
Planetary System Governors Choreth Planetary System
Plumeth Planetary System
- Naitaut (not colonised)
Duereth Planetary System
- Glonix (not colonised)
- Speon (not colonised)
Zascoeth Planetary System
- Io’ral (not colonised)
- Acaral (not colonised)
- Blarthoural (not colonised)
- On’eral (not colonised)
- Notiaral (not colonised)
- Moral (not colonised)
- Sciral (not colonised)
- Draal (not colonised)
- Eropiral (not colonised)
Planetary or Lunar Governors Plumeth
Unaut
Sharaut
Oclaut
Duereth
Deral
- Quir (not colonised)
Coral
Brancral
Bir’leral
Pnamteral
Alibral
Sector Governors One sector per million citizens.
District Governors One district for every 50,000 to 100,000 citizens.
Municipal Governors The municipality, settlement, or colony in which they reside.

128 to 142

The following table lists the organisational hierarchy of the Terran Republic from the colonisation of Zascoeth’s moons (128) to the colonisation of Greth (142).

State Official Jurisdiction
Executive Chairman Terran Republic
Zoibin Asteroid Belt (not colonised)
Aotroko Asteroid Belt (not colonised)
Planetary System Governors Choreth Planetary System
Plumeth Planetary System
- Naitaut (not colonised)
Duereth Planetary System
- Glonix (not colonised)
- Speon (not colonised)
Zascoeth Planetary System
- Io’ral (not colonised)
- Acaral (not colonised)
- Blarthoural (not colonised)
- On’eral (not colonised)
- Notiaral (not colonised)
- Moral (not colonised)
- Sciral (not colonised)
- Draal (not colonised)
- Eropiral (not colonised)
Greth Planetary System
- Osar (not colonised)
Planetary or Lunar Governors Plumeth
Unaut
Sharaut
Oclaut
Duereth
Deral
- Quir (not colonised)
Coral
Brancral
Bir’leral
Pnamteral
Alibral
Greth
Barons Six for the entirety of Greth.
Sector Governors One sector per million citizens.
District Governors One district for every 50,000 to 100,000 citizens.
Municipal Governors The municipality, settlement, or colony in which they reside.

142 to 151

The following table lists the organisational hierarchy of the Terran Republic from the colonisation of Greth (142) to the colonisation of Kiplar (151).

State Official Jurisdiction
Executive Chairman Terran Republic
Zoibin Asteroid Belt (not colonised)
Aotroko Asteroid Belt (not colonised)
Planetary System Governors Choreth Planetary System
Plumeth Planetary System
- Naitaut (not colonised)
Duereth Planetary System
- Glonix (not colonised)
- Speon (not colonised)
Zascoeth Planetary System
- Io’ral (not colonised)
- Acaral (not colonised)
- Blarthoural (not colonised)
- On’eral (not colonised)
- Notiaral (not colonised)
- Moral (not colonised)
- Sciral (not colonised)
- Draal (not colonised)
- Eropiral (not colonised)
Greth Planetary System
- Osar (not colonised)
Kiplar Planetary System
- Esas (not colonised)
Planetary or Lunar Governors Plumeth
Unaut
Sharaut
Oclaut
Duereth
Deral
- Quir (not colonised)
Coral
Brancral
Bir’leral
Pnamteral
Alibral
Greth
Kiplar
Barons Six for the entirety of Greth.
Sector Governors One sector per million citizens.
District Governors One district for every 50,000 to 100,000 citizens.
Municipal Governors The municipality, settlement, or colony in which they reside.

151 to 211

The following table lists the organisational hierarchy of the Terran Republic from the colonisation of Kiplar (151) to the colonisation of Scavor (211).

State Official Jurisdiction
Executive Chairman Terran Republic
Zoibin Asteroid Belt (not colonised)
Aotroko Asteroid Belt (not colonised)
Gestrian Asteroid Belt (not colonised)
- Havris (not colonised)
Planetary System Governors Choreth Planetary System
Plumeth Planetary System
- Naitaut (not colonised)
Duereth Planetary System
- Glonix (not colonised)
- Speon (not colonised)
Zascoeth Planetary System
- Io’ral (not colonised)
- Acaral (not colonised)
- Blarthoural (not colonised)
- On’eral (not colonised)
- Notiaral (not colonised)
- Moral (not colonised)
- Sciral (not colonised)
- Draal (not colonised)
- Eropiral (not colonised)
Greth Planetary System
- Osar (not colonised)
Kiplar Planetary System
- Esas (not colonised)
Trannoth Planetary System
- Pri (not colonised)
- Edrypesius (not colonised)
- Klutter (not colonised)
- Gnedatanni (not colonised)
- Calyprin (not colonised)
Planetary or Lunar Governors Plumeth
Unaut
Sharaut
Oclaut
Duereth
Deral
- Quir (not colonised)
Coral
Brancral
Bir’leral
Pnamteral
Alibral
Greth
Scavor
Barons Six for the entirety of Greth.
Sector Governors One sector per million citizens.
District Governors One district for every 50,000 to 100,000 citizens.
Municipal Governors The municipality, settlement, or colony in which they reside.

211 to 378

The following table lists the organisational hierarchy of the Terran Republic from the colonisation of Scavor (211) to the beginning of the First Megor Invasion (378).

State Official Jurisdiction
Executive Chairman Terran Republic
Zoibin Asteroid Belt (not colonised)
Aotroko Asteroid Belt (not colonised)
Gestrian Asteroid Belt (not colonised)
- Havris (not colonised)
Planetary System Governors Choreth Planetary System
Plumeth Planetary System
- Naitaut (not colonised)
Duereth Planetary System
- Glonix (not colonised)
- Speon (not colonised)
Zascoeth Planetary System
- Io’ral (not colonised)
- Acaral (not colonised)
- Blarthoural (not colonised)
- On’eral (not colonised)
- Notiaral (not colonised)
- Moral (not colonised)
- Sciral (not colonised)
- Draal (not colonised)
- Eropiral (not colonised)
Greth Planetary System
- Osar (not colonised)
Yrilia Planetary System
Kiplar Planetary System
- Esas (not colonised)
Trannoth Planetary System
- Pri (not colonised)
- Edrypesius (not colonised)
- Klutter (not colonised)
- Gnedatanni (not colonised)
- Calyprin (not colonised)
Taeria Planetary System
- Nesearth (not colonised)
- Eurn (not colonised)
- Qun (not colonised)
- Zobaviss (not colonised)
- Luatide (not colonised)
- Dinfird (not colonised)
- Constentillon (not colonised)
- Yoori (not colonised)
Planetary or Lunar Governors Plumeth
Unaut
Sharaut
Oclaut
Duereth
Deral
- Quir (not colonised)
Coral
Brancral
Bir’leral
Pnamteral
Alibral
Greth
Scavor
Veuto
Caiatt
Shathuni
Horace
Barons Six for the entirety of Greth.
Sector Governors One sector per million citizens.
District Governors One district for every 50,000 to 100,000 citizens.
Municipal Governors The municipality, settlement, or colony in which they reside.

378 to 391

The following table lists the organisational hierarchy of the Terran Republic from the beginning of the First Megor Invasion (378) to the beginning of the Second Megor Invasion (391).

State Official Jurisdiction
Executive Chairman Terran Republic
Zoibin Asteroid Belt (not colonised)
Aotroko Asteroid Belt (not colonised)
Planetary System Governors Choreth Planetary System
Plumeth Planetary System
- Naitaut (not colonised)
Duereth Planetary System
- Glonix (not colonised)
- Speon (not colonised)
Zascoeth Planetary System
- Io’ral (not colonised)
- Acaral (not colonised)
- Blarthoural (not colonised)
- On’eral (not colonised)
- Notiaral (not colonised)
- Moral (not colonised)
- Sciral (not colonised)
- Draal (not colonised)
- Eropiral (not colonised)
Greth Planetary System
- Osar (not colonised)
Planetary or Lunar Governors Plumeth
Unaut
Sharaut
Oclaut
Duereth
Deral
- Quir (not colonised)
Coral
Brancral
Bir’leral
Pnamteral
Alibral
Greth
Barons Six for the entirety of Greth.
Sector Governors One sector per million citizens.
District Governors One district for every 50,000 to 100,000 citizens.
Municipal Governors The municipality, settlement, or colony in which they reside.

391 to 403

The following table lists the organisational hierarchy of the Terran Republic from the beginning of the Second Megor Invasion (391) to the turning point in the Second Megor Invasion, when the Megor were pushed back to the Huk’Va solar system (403).

State Official Jurisdiction
Executive Chairman Terran Republic
Zoibin Asteroid Belt (not colonised)
Aotroko Asteroid Belt (not colonised)
Planetary System Governors Plumeth Planetary System
- Naitaut (not colonised)
Planetary or Lunar Governors Plumeth
Unaut
Sharaut
Oclaut
Sector Governors One sector per million citizens, except on worlds under martial law.
District Governors One district for every 50,000 to 100,000 citizens, except on worlds under martial law.
Municipal Governors The municipality, settlement, or colony in which they reside except on worlds under martial law.
Martial Law

The following table lists the regions under martial law from the beginning of the Second Megor Invasion (391) to the turning point in the Second Megor Invasion, when the Megor were pushed back to the Huk’Va solar system (403).

Military Officer Jurisdiction
Grand Marshals Duereth Planetary System
Zoibin Asteroid Belt
Zascoeth Planetary System
Aotroko Asteroid Belt
Greth Planetary System
Marshals Choreth
Duereth
Glonix (not colonised)
Speon (not colonised)
Acaral (not colonised)
Blarthoural (not colonised)
On’eral (not colonised)
Notiaral (not colonised)
Moral (not colonised)
Sciral (not colonised)
Draal (not colonised)
Eropiral (not colonised)
Greth
Osar (not colonised)
Vocaloid
Leonis
Captains One captain per civilian sector, for worlds under martial law.
Commanders One commander per municipality, settlement, or colony, for worlds under martial law.

403 to 409

The following table lists the organisational hierarchy of the Terran Republic from the turning point in the Second Megor Invasion, when the Megor were pushed back to the Huk’Va solar system (403), to the end of the Second Megor Invasion (409).

State Official Jurisdiction
Executive Chairman Terran Republic
Zoibin Asteroid Belt (not colonised)
Aotroko Asteroid Belt (not colonised)
Planetary System Governors Choreth Planetary System
Plumeth Planetary System
- Naitaut (not colonised)
Duereth Planetary System
- Glonix (not colonised)
- Speon (not colonised)
Zascoeth Planetary System
- Io’ral (not colonised)
- Acaral (not colonised)
- Blarthoural (not colonised)
- On’eral (not colonised)
- Notiaral (not colonised)
- Moral (not colonised)
- Sciral (not colonised)
- Draal (not colonised)
- Eropiral (not colonised)
Greth Planetary System
- Osar (not colonised)
Planetary or Lunar Governors Plumeth
Unaut
Sharaut
Oclaut
Duereth
Deral
- Quir (not colonised)
Coral
Brancral
Bir’leral
Pnamteral
Alibral
Greth
Barons Six for the entirety of Greth.
Sector Governors One sector per million citizens, except on worlds under martial law.
District Governors One district for every 50,000 to 100,000 citizens, except on worlds under martial law.
Municipal Governors The municipality, settlement, or colony in which they reside except on worlds under martial law.
Martial Law

The following table lists the regions under martial law from the turning point in the Second Megor Invasion, when the Megor were pushed back to the Huk’Va solar system (403), to the end of the Second Megor Invasion (409).

Military Officer Jurisdiction
Grand Marshals Gestrian Asteroid Belt
Trannoth Planetary System
Taeria Planetary System
Marshals Havris (not colonised)
Scavor
Pri (not colonised)
Edrypesius (not colonised)
Klutter (not colonised)
Gnedatanni (not colonised)
Calyprin (not colonised)
Veuto
Nesearth (not colonised)
Caiatt
Eurn (not colonised)
Qun (not colonised)
Shathuni
Zobaviss (not colonised)
Luatide (not colonised)
Dinfird (not colonised)
Constentillon (not colonised)
Yoori (not colonised)
Horace
Iioze
Vocaloid
Leonis
Captains One captain per civilian sector, for worlds under martial law.
Commanders One commander per municipality, settlement, or colony, for worlds under martial law.

409 to 424

The following table lists the organisational hierarchy of the Terran Republic from the end of the Second Megor Invasion (409) to the beginning of the Sycophant Wars (424).

State Official Jurisdiction
Executive Chairman Terran Republic
Zoibin Asteroid Belt (not colonised)
Aotroko Asteroid Belt (not colonised)
Planetary System Governors Choreth Planetary System
Plumeth Planetary System
- Naitaut (not colonised)
Duereth Planetary System
- Glonix (not colonised)
- Speon (not colonised)
Zascoeth Planetary System
- Io’ral (not colonised)
- Acaral (not colonised)
- Blarthoural (not colonised)
- On’eral (not colonised)
- Notiaral (not colonised)
- Moral (not colonised)
- Sciral (not colonised)
- Draal (not colonised)
- Eropiral (not colonised)
Greth Planetary System
- Osar (not colonised)
Taeria Planetary System
- Nesearth (not colonised)
- Eurn (not colonised)
- Qun (not colonised)
- Zobaviss (not colonised)
- Luatide (not colonised)
- Dinfird (not colonised)
- Constentillon (not colonised)
- Yoori (not colonised)
Planetary or Lunar Governors Plumeth
Unaut
Sharaut
Oclaut
Duereth
Deral
- Quir (not colonised)
Coral
Brancral
Bir’leral
Pnamteral
Alibral
Greth
New Kiplar
Caiatt
Shathuni
Horace
Barons Six for the entirety of Greth.
Sector Governors One sector per million citizens, except on worlds under martial law.
District Governors One district for every 50,000 to 100,000 citizens, except on worlds under martial law.
Municipal Governors The municipality, settlement, or colony in which they reside except on worlds under martial law.
Martial Law

The following table lists the regions under martial law from the end of the Second Megor Invasion (409) to the beginning of the Sycophant Wars (424).

Military Officer Jurisdiction
Grand Marshals Trannoth Planetary System
Marshals Scavor
Pri (not colonised)
Klutter (not colonised)
Gnedatanni (not colonised)
Calyprin (not colonised)
Iioze
Vocaloid
Leonis
Captains One captain per civilian sector, for worlds under martial law.
Commanders One commander per municipality, settlement, or colony, for worlds under martial law.

424 to 426

The following table lists the organisational hierarchy of the Terran Republic from the beginning of the Sycophant Wars (424) to the end of the Sycophant Wars (426).

State Official Jurisdiction
Executive Chairman Terran Republic
Planetary System Governors Choreth Planetary System
Plumeth Planetary System
- Naitaut (not colonised)
Duereth Planetary System
- Glonix (not colonised)
- Speon (not colonised)
Taeria Planetary System
- Nesearth (not colonised)
- Eurn (not colonised)
- Qun (not colonised)
- Zobaviss (not colonised)
- Luatide (not colonised)
- Dinfird (not colonised)
- Constentillon (not colonised)
- Yoori (not colonised)
Planetary or Lunar Governors Plumeth
Unaut
Sharaut
Oclaut
Duereth
New Kiplar
Caiatt
Shathuni
Horace
Barons Six for the entirety of Greth.
Sector Governors One sector per million citizens, except on worlds under martial law.
District Governors One district for every 50,000 to 100,000 citizens, except on worlds under martial law.
Municipal Governors The municipality, settlement, or colony in which they reside except on worlds under martial law.
Martial Law

The following table lists the regions under martial law from the beginning of the Sycophant Wars (424) to the end of the Sycophant Wars (426).

Military Officer Jurisdiction
Grand Marshals Zoibin Asteroid Belt
Zascoeth Planetary System
Aotroko Asteroid Belt
Greth Planetary System
Trannoth Planetary System
Marshals Deral
- Quir (not colonised)
Coral
Io’ral (not colonised)
Acaral (not colonised)
Blarthoural (not colonised)
Brancral
Bir’leral
On’eral (not colonised)
Pnamteral
Notiaral (not colonised)
Moral (not colonised)
Alibral
Sciral (not colonised)
Draal (not colonised)
Eropiral (not colonised)
Greth
Osar (not colonised)
Scavor
Pri (not colonised)
Klutter (not colonised)
Gnedatanni (not colonised)
Calyprin (not colonised)
Iioze
Vocaloid
Leonis
Captains One captain per civilian sector, for worlds under martial law.
Commanders One commander per municipality, settlement, or colony, for worlds under martial law.

426 to 441

The following table lists the organisational hierarchy of the Terran Republic from the end of the Sycophant Wars (426) to the Champions of the Divine’s assault on the Hold (441).

State Official Jurisdiction
Executive Chairman Terran Republic
Planetary System Governors Choreth Planetary System
Plumeth Planetary System
- Naitaut (not colonised)
Duereth Planetary System
- Glonix (not colonised)
- Speon (not colonised)
Taeria Planetary System
- Nesearth (not colonised)
- Eurn (not colonised)
- Qun (not colonised)
- Zobaviss (not colonised)
- Luatide (not colonised)
- Dinfird (not colonised)
- Constentillon (not colonised)
- Yoori (not colonised)
Planetary or Lunar Governors Plumeth
Unaut
Sharaut
Oclaut
Duereth
New Kiplar
Caiatt
Shathuni
Horace
Barons Six for the entirety of Greth.
Sector Governors One sector per million citizens, except on worlds under martial law.
District Governors One district for every 50,000 to 100,000 citizens, except on worlds under martial law.
Municipal Governors The municipality, settlement, or colony in which they reside except on worlds under martial law.
Martial Law

The following table lists the regions under martial law from the end of the Sycophant Wars (424) to the Champions of the Divine’s assault on the Hold (441).

Military Officer Jurisdiction
Grand Marshals Zoibin Asteroid Belt
Trannoth Planetary System
Marshals Scavor
Pri (not colonised)
Klutter (not colonised)
Gnedatanni (not colonised)
Calyprin (not colonised)
Iioze
Vocaloid
Leonis
Captains One captain per civilian sector, for worlds under martial law.
Commanders One commander per municipality, settlement, or colony, for worlds under martial law.

441 to 442

The following table lists the organisational hierarchy of the Terran Republic from the Champion of the Divine’s assault on the Hold (441) to the Nox’zh’r Apocalypse (442).

State Official Jurisdiction
Executive Chairman Terran Republic
Planetary System Governors Choreth Planetary System
Plumeth Planetary System
- Naitaut (not colonised)
Duereth Planetary System
- Glonix (not colonised)
- Speon (not colonised)
Taeria Planetary System
- Nesearth (not colonised)
- Eurn (not colonised)
- Qun (not colonised)
- Zobaviss (not colonised)
- Luatide (not colonised)
- Dinfird (not colonised)
- Constentillon (not colonised)
- Yoori (not colonised)
Planetary or Lunar Governors Plumeth
Unaut
Sharaut
Oclaut
Duereth
New Kiplar
Caiatt
Shathuni
Horace
Barons Six for the entirety of Greth.
Sector Governors One sector per million citizens, except on worlds under martial law.
District Governors One district for every 50,000 to 100,000 citizens, except on worlds under martial law.
Municipal Governors The municipality, settlement, or colony in which they reside except on worlds under martial law.
Martial Law

The following table lists the regions under martial law from the Champion of the Divine’s assault on the Hold (441) to the Nox’zh’r Apocalypse (442).

Military Officer Jurisdiction
Grand Marshals Zoibin Asteroid Belt
Zascoeth Planetary System
Aotroko Asteroid Belt
Greth Planetary System
Trannoth Planetary System
Marshals Deral
- Quir (not colonised)
Coral
Io’ral (not colonised)
Acaral (not colonised)
Blarthoural (not colonised)
Brancral
Bir’leral
On’eral (not colonised)
Pnamteral
Notiaral (not colonised)
Moral (not colonised)
Alibral
Sciral (not colonised)
Draal (not colonised)
Eropiral (not colonised)
Greth
Osar (not colonised)
Scavor
Pri (not colonised)
Klutter (not colonised)
Gnedatanni (not colonised)
Calyprin (not colonised)
Iioze
Vocaloid
Leonis
Captains One captain per civilian sector, for worlds under martial law.
Commanders One commander per municipality, settlement, or colony, for worlds under martial law.

442

For the duration of the Nox’zh’r Apocalypse (442), the Terran Republic’s organisational hierarchy is in shambles. Terrans within the Terran Republic must mostly fend for themselves until the end of the Nox’zh’r Apocalypse.

442 to 447

The following table lists the organisational hierarchy of the Terran Republic from the end of the Nox’zh’r Apocalypse (442) to the creation of the Terran Communist State (447).

State Official Jurisdiction
Executive Chairman Terran Republic
Planetary System Governors Choreth Planetary System
Plumeth Planetary System
- Naitaut (not colonised)
Duereth Planetary System
- Glonix (not colonised)
- Speon (not colonised)
Taeria Planetary System
- Nesearth (not colonised)
- Eurn (not colonised)
- Qun (not colonised)
- Zobaviss (not colonised)
- Luatide (not colonised)
- Dinfird (not colonised)
- Constentillon (not colonised)
- Yoori (not colonised)
Planetary or Lunar Governors Plumeth
Unaut
Sharaut
Oclaut
Duereth
New Kiplar
Caiatt
Shathuni
Horace
Barons Six for the entirety of Greth.
Sector Governors One sector per million citizens, except on worlds under martial law.
District Governors One district for every 50,000 to 100,000 citizens, except on worlds under martial law.
Municipal Governors The municipality, settlement, or colony in which they reside except on worlds under martial law.
Martial Law

The following table lists the regions under martial law from the end of the Nox’zh’r Apocalypse (442) to the creation of the Terran Communist State (447).

Military Officer Jurisdiction
Grand Marshals Zoibin Asteroid Belt
Zascoeth Planetary System
Aotroko Asteroid Belt
Greth Planetary System
Yrilia Planetary System
Ulta Planetary System
Trannoth Planetary System
Marshals Deral
- Quir (not colonised)
Coral
Io’ral (not colonised)
Acaral (not colonised)
Blarthoural (not colonised)
Brancral
Bir’leral
On’eral (not colonised)
Pnamteral
Notiaral (not colonised)
Moral (not colonised)
Alibral
Sciral (not colonised)
Draal (not colonised)
Eropiral (not colonised)
Greth
Osar (not colonised)
Esas (not colonised)
Havris (not colonised)
Scavor
Pri (not colonised)
Klutter (not colonised)
Gnedatanni (not colonised)
Calyprin (not colonised)
Iioze
Vocaloid
Leonis
Captains One captain per civilian sector, for worlds under martial law.
Commanders One commander per municipality, settlement, or colony, for worlds under martial law.

Military

The Terran Republic has always had a militant force in the shape of the Dragoon Corps on Plumeth, and other peacekeeping forces throughout Terran Republic space. However, it didn’t have an organised military for the first seven hundred years of its existence.

Even as the Terran Republic expanded to cover the entirety of the Xaia solar system and most of the Huk’Va solar system in the First Era, Terran military force was lean and agile, composed mostly of individual marshals and their deputies, who did their best to keep the peace. Their primary concern was the growing number of raiders and space pirates, which increased in number each year. The Terran Republic didn’t see much need in having an organised military when relations with the other members of the Coalition of Planets was so cordial.

It would take the First Megor Invasion for the Terran Republic to finally organise a true military. From the Second Megor Invasion onward, the Terran Republic would consistently have the strongest and most effective military in the star cluster.

Ranks

Ranks in the Terran Republic’s military are universal across all disciplines, from ground soldiers and starship crew, to secret service agents and administrative staff. Members of the Terran Republic military do not need to be Terran—though the majority are, especially in higher ranks. The number of commanding officers at any one time depends largely on the number of active conflicts, as well as the standing size of the military.

The Grand Marshal and Marshal ranks were created in honour of the marshals who kept the peace in Terran Republic space before the First Megor Invasion.

Grand Marshal

Marshal

Captain

Commander

Lieutenant Commander

Lieutenant

First Lieutenant

Major

Sergeant

Private

Cadet

Conflicts

The following table lists the major conflicts in which the Terran Republic military participated. When not in a major conflict, they regularly skirmish with Megor, raiders and space pirate across Terran Republic space.

Begin End Conflict
527 BC 520 BC Inter-starship war between starships making up Trankchae superstructure.
317 319 Raider clan turf war around Trannoth and Taeria.
378 382 Invaded by Megor in First Megor Invasion
391 409 Pushed back the Megor in the Second Megor Invasion
410 441 The Grethian Civil War split the residents of Greth into two factions.
424 426 Invaded by the Hold in the Sycophant Wars.
442 442 Entire Terran Republic destabilised by the Nox’zh’r Apocalypse.
443 447 Cold war between Terran Republic and Megorian Federation.

Economy

The Terran Republic has the most complex economy of all nations in the star cluster. It is the Terran Republic which first implemented credits as a currency, which is managed by the Traders and Commerce Guild. Credits allow Terrans to trade almost instantaneously across vast distances, rather than relying on the trade and barter of goods, which is how the Erelan Empire and T’avian Collective previously engaged in trade before the formation of the Coalition of Planets.

Individual social worth is deeply intertwined with economic worth in the Terran Republic. Individuals with a higher net worth are generally well regarded in society, while those without means are considered immoral and worthless. Terrans in the Terran Republic see credits as the only real way to find happiness and success in life.

Following the First Megor Invasion, the Terran Republic had its first economic competitors in the form of Zao trade cartels, which rivalled the Terran Republic in their pursuit for credits while seeing no need to comply with the Traders and Commerce Guild’s regulations—unless it benefits them directly.

Plumeth City is also home to an interstellar stock exchange market, housed on the NET, wherein corporations and people exchange credits in hopes of accruing wealth.

National Imports National Exports
Cultural items Technology
Biological matter (lumber, flora, fauna, etc.) Weaponry
Raw ore Entertainment
Labour Research

  1. https://en.wikipedia.org/wiki/Federal_republic ↩︎