Cryomantic Cybermancer
Cryomantic Cybermancers call upon bone-chilling frost to suck warmth and life from the world.
| Attribute | Details |
|---|---|
| Type | Character |
| Emotion/Logic Number | 1d6 |
| Magic/Tech Number | 2 |
| Maximum Major Injuries | 3 |
| Maximum Minor Injuries | 5 |
Cryomantic cybermancers use frost magic to attack and slow down their targets. Their primary goal in any combat is to kill organic characters and creatures—as well as deactivate machines—to raise an army of the undead under their control. They like to pick off the weakest or most heavily damaged targets within their range until they can spend their turn controlling or raising the lifeless.
Actions
- Drop Awareness
- Heal
- Magic Attack
- Melee Attack
- Move
- Move in Difficult Terrain
- Move in Low Gravity
- Move in Zero Gravity
- Ranged Attack
- Repair
- Scramble
- Scramble in Difficult Terrain
- Swim
- Tech Attack
Reactions
Level 1 Abilities
Level 2 Abilities
Level 3 Abilities
Level 4 Abilities
- Fulmination ✚ (replaces Fulmination)
- Raise Dead
Level 5 Abilities
Level 6 Abilities
- Blizzard
- Raise Draugr ✚ (replaces Raise Draugr)
- Teleport